This is amazing Vidom. Its very resonant of industry. It's crazy to think of locks as chaotic devices intended to keep certain people out... then you stare down a mechanical void like this and think it is probably for good reason. Definitely makes me think vault, clockwork, repetition and labyrinth.
I have to admit, your works really inspire me for when I write the script for my comic-story. You could use these architectural fractals to create environmental studies, concepts for games, stories, etc. It would be an interesting and refreshing experiment.
This looks endless. Somehow I allways find fractals fascinating, though I never actually manage to made one. Well... gues I dont have to when there is artists like you around. That, and I was never good fith numbers. Anyway - I like this one here.
OOOOOOO, I see where the name came from now: They're locks, U see, and the great thick iron slates are keys on turbines, that push, pull, twist, turn, side by side as the gears in a facility-clock tower maze. Right now we're at a section of the tower, gazing from above at the entrance of the beginning stage of the 1st floor maze. Those squares all the way down at the floor are entrances through the maze that open when The facility's victims or gaurdians place their palm on its center.... Eh, sorry. It sprang into my mind when I saw it. The point I'm tryin' to make is that it's cool.