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Snakebite Pass by Vidom Snakebite Pass by Vidom
Made with Mandelbulb3D, single formula used (AmazingSurf). Rendering time on this formula is unusually small, this one took 5 minutes, but most are below 3 minutes (7000X4000px or so!)
I just added a sky taken from my window.

Sorry if a little big, it's already downsized and compressed more than I'm used to do; I was tired to lose details and wanted to use the file as my desktop image.
Oh, the name comes from 2 small holes on the right side of the pass, they looked like a snake bite sign :D
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:iconlupsiberg:
Lupsiberg Featured By Owner Apr 4, 2015   General Artist
Amazing!
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:iconvidom:
Vidom Featured By Owner Apr 6, 2015  Hobbyist Digital Artist
Thank you :-)
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:iconblakk-mamba:
Blakk-mamba Featured By Owner Oct 13, 2014  Hobbyist Photographer
ma è tutta computergrafica? compimenti...
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:iconvidom:
Vidom Featured By Owner Oct 13, 2014  Hobbyist Digital Artist
E' un frattale, formule matematiche ricursive che creano un'immagine :-)
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:iconblakk-mamba:
Blakk-mamba Featured By Owner Oct 13, 2014  Hobbyist Photographer
assolutamente fantastici m:D
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:iconvidom:
Vidom Featured By Owner Oct 13, 2014  Hobbyist Digital Artist
Grazie! :-)
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:iconxzendor7:
xzendor7 Featured By Owner Jun 8, 2013   Digital Artist
I Was Not Aware That Mandelbulb Was Capable Of Creating Such Terrain Images - This Is Spectacular.
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:iconvidom:
Vidom Featured By Owner Jun 8, 2013  Hobbyist Digital Artist
And it's just one formula! And the fastest one probably! It was a surprise to me too :D
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:iconstuart203:
Stuart203 Featured By Owner May 23, 2013
Out of this World!!!
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:iconvidom:
Vidom Featured By Owner May 23, 2013  Hobbyist Digital Artist
:meow:
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:iconfiery-fire:
Fiery-Fire Featured By Owner May 20, 2013  Hobbyist Digital Artist
For a minute I did think, this is a real photo :lmao: perfect coloring & shadows plus the sky - the deception is fully complete and very well done :)
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:iconvidom:
Vidom Featured By Owner May 21, 2013  Hobbyist Digital Artist
Thank you! :-)
Reply
:icontabasco-raremaster:
TABASCO-RAREMASTER Featured By Owner May 9, 2013  Hobbyist Artist
7000x4000 in les than 3 minutes? WTF ??

What kind of system you use to render ?
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:iconvidom:
Vidom Featured By Owner May 10, 2013  Hobbyist Digital Artist
It's this formula, not my system. I use a very old Mac Pro.
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:icondinkydauset:
DinkydauSet Featured By Owner Apr 24, 2013  Hobbyist Digital Artist
Awesome
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:iconvidom:
Vidom Featured By Owner Apr 25, 2013  Hobbyist Digital Artist
Thank you! :-)
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:iconson-of-thunder:
Son-of-Thunder Featured By Owner Apr 24, 2013  Professional Digital Artist
wow how did I miss this?! Yoh this is very cool!
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:iconvidom:
Vidom Featured By Owner Apr 24, 2013  Hobbyist Digital Artist
It must be the cold, thanks :-)
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:iconcallmee:
callmee Featured By Owner Apr 16, 2013
:O Amazing
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:iconvidom:
Vidom Featured By Owner Apr 17, 2013  Hobbyist Digital Artist
Thank you :-)
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:icondddphoto:
DDDPhoto Featured By Owner Mar 10, 2013
The coloring in this is so great. Any chance you would share your lighting/coloring (or the whole) parameters?
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:iconvidom:
Vidom Featured By Owner Mar 10, 2013  Hobbyist Digital Artist
Sorry, I don't share anymore parameters, and this one is so simple that it uses only 1 formula iterated 1 time only, and it's indicated in my comment.
The color map isn't anything special, it's just a modified photo of buildings at night I'm often using. The effect is due to heavy noise in the fractal, so the map is shattered in micro pieces. I believe any map here would be nice :-)
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:icondddphoto:
DDDPhoto Featured By Owner Mar 10, 2013
I understand about sharing parameters. I have just finished doing a mountain with amazing surf only [link] but I am just not happy with the coloring. Yours just has such realistic colors that I wanted to know how you got them. Thanks for answering my post.
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:iconvidom:
Vidom Featured By Owner Mar 10, 2013  Hobbyist Digital Artist
I checked, I applied the light map with wrap1 method and small scale (cursor almost completely on left)
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:icondddphoto:
DDDPhoto Featured By Owner Mar 10, 2013
Thanks for the info.
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:iconvidom:
Vidom Featured By Owner Mar 10, 2013  Hobbyist Digital Artist
My pleasure :-)
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:iconvidom:
Vidom Featured By Owner Mar 10, 2013  Hobbyist Digital Artist
Oh, but that's nice :-)
Surely more colors would make it great. If I may suggest... try to apply a multicolored map, a random pattern is OK, with colors you like but very variable and brilliant. Then try to apply it in every method available changing also the density until you get something you like. I would also move lights to make shadows darker, to see in which area the color effect is more impressive, and then set the lighting accordingly.
I can't remember how I did apply my color map, but I can go checking :-)
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:icondddphoto:
DDDPhoto Featured By Owner Mar 10, 2013
Thanks for all the suggestions. I will give some of my maps a try (or even make some new ones with the earthy colors I want).
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:iconvidom:
Vidom Featured By Owner Mar 10, 2013  Hobbyist Digital Artist
I am too lazy to make many new maps, but I know it's something we should regularly do to have interesting variations :-)
Good luck with it!
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:icondddphoto:
DDDPhoto Featured By Owner Mar 11, 2013
I have a bunch of maps that anyone can download and use here [link]
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:iconvidom:
Vidom Featured By Owner Mar 11, 2013  Hobbyist Digital Artist
Nice, I could use them one day.
When you see I faved them, you'll know I downloaded them :-)
Of course I'll credit you if I use them, thanks in advance :-)
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(1 Reply)
:iconcatelee2u:
catelee2u Featured By Owner Mar 6, 2013  Hobbyist General Artist
WOWOWOWOW Fantastic scenery!!
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:iconvidom:
Vidom Featured By Owner Mar 6, 2013  Hobbyist Digital Artist
Wowowow! Thanks! :D
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:iconfraqenstien:
Fraqenstien Featured By Owner Mar 5, 2013
Awesome. Simpy awesome. I would swear it was a Bryce render.
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:iconvidom:
Vidom Featured By Owner Mar 5, 2013  Hobbyist Digital Artist
Thank you! I tried Bryce one day and I'm sure I couldn't do this :D
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:iconanglalejandro:
AnglAlejandro Featured By Owner Feb 25, 2013  Professional Digital Artist
wonderful
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:iconvidom:
Vidom Featured By Owner Feb 25, 2013  Hobbyist Digital Artist
Thanks! :meow:
Reply
:iconfengda2870:
fengda2870 Featured By Owner Feb 25, 2013
you are so great
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:iconvidom:
Vidom Featured By Owner Feb 25, 2013  Hobbyist Digital Artist
Why, thank you! :thanks:
Reply
:icondsynegrafix:
DsyneGrafix Featured By Owner Feb 25, 2013  Hobbyist Digital Artist
Excellent!
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:iconvidom:
Vidom Featured By Owner Feb 25, 2013  Hobbyist Digital Artist
Thank you again! :-)
Reply
:iconarekasadaro:
Arekasadaro Featured By Owner Feb 24, 2013
I knew you would find some other awesome spot. This is stunning!!
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:iconvidom:
Vidom Featured By Owner Feb 25, 2013  Hobbyist Digital Artist
Thank you! :-)
Reply
:iconwolfsorcerer:
WolfSorcerer Featured By Owner Feb 23, 2013  Hobbyist Digital Artist
:wow: Amazing terrain and so well blended with the sky!.
Thinking that some of my Apophysis renders take about 9 hours at 2560x1440 or 1600, makes me feel mad when compared to yours! :lol:
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:iconvidom:
Vidom Featured By Owner Feb 23, 2013  Hobbyist Digital Artist
Thank you!
Apophysis is too slow on my Mac too, I just found a fast formula on the already fast Mandelbulb3D :-)
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:iconwolfsorcerer:
WolfSorcerer Featured By Owner Feb 24, 2013  Hobbyist Digital Artist
Very welcome! I'm seriously thinking of leaving Apo as a toy to play with every now and then, and focus on other programs I'm more interested in. Just got started with MB3D and having too much trouble with moving anything the way I want :frustrated:. Nothing to do with Bryce's intuitive movements.
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:iconvidom:
Vidom Featured By Owner Feb 24, 2013  Hobbyist Digital Artist
Just choose some formulas and move only in the navi window; if you can't see anything with a standard wide zoom (something like 0.8), just change formulas or their parameters. Or, better, try changing parameters with the sliders directly in the navi window. If you see any structure, you can zoom in it to see what's interesting in it. It's just what I do :-)
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:iconwolfsorcerer:
WolfSorcerer Featured By Owner Feb 26, 2013  Hobbyist Digital Artist
Thank you very much for the feedback :). In general terms, I understand the mechanics of the program. It's a matter of trial and error practice until mastering it. Moving objects the way I want, is being the most difficult part. That requires a lot more practice. Too bad I don't have much time to learn MB3D more consistently.:(
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:iconvidom:
Vidom Featured By Owner Feb 26, 2013  Hobbyist Digital Artist
In fact, I believe practice is the best teacher here :-)
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:iconwolfsorcerer:
WolfSorcerer Featured By Owner Feb 27, 2013  Hobbyist Digital Artist
Agree! :nod:
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February 22, 2013
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