Shop Mobile More Submit  Join Login
Silent Forge by Vidom Silent Forge by Vidom
Metal alien cemetery. Mandelbulb3D
Add a Comment:
 
:iconallthenightlong:
allthenightlong Featured By Owner Nov 24, 2012  Hobbyist Digital Artist
Fantastic magic work!
Reply
:iconvidom:
Vidom Featured By Owner Nov 25, 2012  Hobbyist Digital Artist
Thank you so much! :-)
Reply
:iconcatelee2u:
catelee2u Featured By Owner Nov 19, 2012  Hobbyist General Artist
This is really excellent!
Reply
:iconvidom:
Vidom Featured By Owner Nov 19, 2012  Hobbyist Digital Artist
Thank you! :-)
Reply
:icondsynegrafix:
DsyneGrafix Featured By Owner Nov 18, 2012  Hobbyist Digital Artist
Excellent!!!!!!!
Reply
:iconvidom:
Vidom Featured By Owner Nov 18, 2012  Hobbyist Digital Artist
Thank you! :-)
Reply
:icondsynegrafix:
DsyneGrafix Featured By Owner Nov 19, 2012  Hobbyist Digital Artist
My Pleasure!
Reply
:iconmarkjaybee:
MarkJayBee Featured By Owner Nov 18, 2012  Professional General Artist
Excellent work Vince! :clap: CylinderHeightMapIFS by any chance? If so, you can
drastically reduce render time by setting the iteration count to <10. :nod:
Reply
:iconvidom:
Vidom Featured By Owner Nov 18, 2012  Hobbyist Digital Artist
Thanks for the hint which I'll keep for when I'll use IFS stuff ;-)
Here I used _Folding2/_reciprocalZ3/SierpHilbert/_reciprocalX3/_incylindrical; this last one always amazes me and I use it to bend otherwise rectilinear architectures :-)
Reply
:iconcpmacdonald:
CPMacDonald Featured By Owner Nov 18, 2012  Hobbyist Digital Artist
Wow! Beautiful full image... you've managed to get it all in! Nice one Vidom.
Reply
:iconvidom:
Vidom Featured By Owner Nov 18, 2012  Hobbyist Digital Artist
Thank you! :-)
Reply
:iconlaxmijayaraj:
LaxmiJayaraj Featured By Owner Nov 18, 2012  Professional Digital Artist
:iconwowplz: Wonderful!!!
Reply
:iconvidom:
Vidom Featured By Owner Nov 18, 2012  Hobbyist Digital Artist
Thank you! :-)
Reply
:iconundead-academy:
Undead-Academy Featured By Owner Nov 18, 2012  Hobbyist Digital Artist
I am lost for words :)
Reply
:iconvidom:
Vidom Featured By Owner Nov 18, 2012  Hobbyist Digital Artist
Thanks. This looks nice but actually it's boring to be explored :D I prefer asymmetrical stuff. :-)
Reply
:iconundead-academy:
Undead-Academy Featured By Owner Nov 18, 2012  Hobbyist Digital Artist
Boring wow you don't know how lucky you are to make these types of render I would love to make stuff like that :) You're welcomed .
Reply
:iconvidom:
Vidom Featured By Owner Nov 18, 2012  Hobbyist Digital Artist
Well you know what I mean, an endless corridor so similar to itself has no nice surprises in any way you walk it :-)
Reply
:iconundead-academy:
Undead-Academy Featured By Owner Nov 18, 2012  Hobbyist Digital Artist
Maybe so but it is still awesome I would love make something like that :)
Reply
:iconlhianne:
Lhianne Featured By Owner Nov 18, 2012
this is absolutely amazing :clap:
Reply
:iconvidom:
Vidom Featured By Owner Nov 18, 2012  Hobbyist Digital Artist
Thank you! :-)
Reply
:iconlhianne:
Lhianne Featured By Owner Nov 18, 2012
You're very welcome :wave:
Reply
:icondorianoart:
DorianoArt Featured By Owner Nov 18, 2012  Professional Artist
Bellissimo, fa quasi impressione la profondita'!
Reply
:iconvidom:
Vidom Featured By Owner Nov 18, 2012  Hobbyist Digital Artist
Grazie :-)
Reply
:iconviperv6:
viperv6 Featured By Owner Nov 18, 2012  Hobbyist Digital Artist
very cool :clap: :)
Reply
:iconvidom:
Vidom Featured By Owner Nov 18, 2012  Hobbyist Digital Artist
Thank you! :-)
Reply
:iconviperv6:
viperv6 Featured By Owner Nov 18, 2012  Hobbyist Digital Artist
ur welcome :)
Reply
:icondark-beam:
dark-beam Featured By Owner Nov 18, 2012  Student Artist
Un cimitero? :nuu: Ma troppo fico per esserlo! :squee:
Reply
:iconvidom:
Vidom Featured By Owner Nov 18, 2012  Hobbyist Digital Artist
Gli alieni sono cool anche dopo morti ;-)
Reply
:iconfraterchaos:
fraterchaos Featured By Owner Nov 18, 2012  Hobbyist Digital Artist
very very awesome! almost looks more like something done in Bryce or 3DSMax or Blender...
Reply
:iconvidom:
Vidom Featured By Owner Nov 18, 2012  Hobbyist Digital Artist
Thank you! :-)
In fact the rendering times here went way beyond my average :-)
Reply
:iconfraterchaos:
fraterchaos Featured By Owner Nov 18, 2012  Hobbyist Digital Artist
I can believe that! If I tried anything with those reflections it would probably be a three day render!

most welcome :)
Reply
:iconvidom:
Vidom Featured By Owner Nov 18, 2012  Hobbyist Digital Artist
I don't think so, it mostly depends on the formulas used. I am using an old computer actually (not even mine) but when I find formulas requiring too much rendering time I just take them out of the equation :D In this case I always find myself working on fast rendering stuff ;-)
Reply
:iconfraterchaos:
fraterchaos Featured By Owner Nov 18, 2012  Hobbyist Digital Artist
ah... well for me, maybe its the graphics card, although Luca said that has nothing to do with the speed... I just know that on my machine, reflections nearly always take longer than the actual render... I usually try to use faster formulas too... but that doesn't always work, some image i find in the Navi are just too cool to ignore, and then the main render turns out to be 12 hours or something...
Reply
:iconvidom:
Vidom Featured By Owner Nov 18, 2012  Hobbyist Digital Artist
I wish we could take some data about rendering time on different machines, to sort things out. I refuse to undergo a half day render because I can't risk to burn the only computer I have. Once this is gone I'm out forever because I can't buy another one :D
For me an unusual rendering time is about 90 minutes, plus a couple hours for reflections. One day a deviant whose name I can't remember told me that the raystep multiplier can be changed after main rendering and before calculating reflections, because it acts only when you start a calculation (main one or reflection or hard shadows or whatever). I tried it, and sometimes results can be weird but you could try increasing the raystep multiplier before starting the reflections and see if the result is nice. The time required will surely decrease.
I also increase a lot the stepwidth limiter when quality doesn't need it, and I prefer to render double size with AA than having a raystep multiplier excessively low.
Reply
:iconfraterchaos:
fraterchaos Featured By Owner Nov 18, 2012  Hobbyist Digital Artist
hmm, yes, I can understand that... I don't know what I would do if my machine quit on me either, as I don't really have another... I could maybe scrounge up a older motherboard, but of my drives fail I'm probably done as I don't have replacements for them... but I often render things overnight because it's about the only way to do them.

I didn't know you could change Raystep or anything after the main render, I may give that a try, thanks!
Reply
:iconvidom:
Vidom Featured By Owner Nov 18, 2012  Hobbyist Digital Artist
I see we're in the same situation :-( I try to not think about it or I would be too nervous :-)
I didn't know it, that's why when they told me I was quite happy for the super hint :-)
Reply
(1 Reply)
Add a Comment:
 
×




Details

Submitted on
November 18, 2012
Image Size
1.5 MB
Resolution
2176×1500
Submitted with
Sta.sh
Link
Thumb
Embed

Stats

Views
1,596
Favourites
53 (who?)
Comments
43
Downloads
92
×