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Submitted on
April 4
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Majesto by Vidom Majesto by Vidom
Made with Mandelbulb3D
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:iconeggmanhater:
EggmanHater Featured By Owner Oct 11, 2014  Student General Artist
it's...it's...Asgard.
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:iconvidom:
Vidom Featured By Owner Oct 11, 2014  Hobbyist Digital Artist
I hope it isn't, because I'm trying to do what doesn't exist anywhere :D
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:iconeggmanhater:
EggmanHater Featured By Owner Oct 13, 2014  Student General Artist
lol, no that was just the first thing that popped into my head. upon closer inspection it wasn't Asgard, but It sure as heck belongs in a higher world like Asgard.
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:iconvidom:
Vidom Featured By Owner Oct 13, 2014  Hobbyist Digital Artist
Lol, I'm not an expert, so I believe you :D
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:iconeggmanhater:
EggmanHater Featured By Owner Oct 13, 2014  Student General Artist
yay!
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:iconyagamiseven:
Yagamiseven Featured By Owner Aug 6, 2014
wow! Amazing!
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:iconvidom:
Vidom Featured By Owner Aug 23, 2014  Hobbyist Digital Artist
Thank you :-)
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:iconsteelsoldat:
Steelsoldat Featured By Owner Apr 20, 2014  Hobbyist General Artist
How did you get the colours like that? 0_o
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:iconvidom:
Vidom Featured By Owner Apr 20, 2014  Hobbyist Digital Artist
Mostly with the color-map I chose :-)
I often use color-maps with thousands of different colors and side-by-side color combinations; once zoomed out I have infinite choices to fit on the fractal shapes.
Also, an horizontally placed global light can give the desired hue to most vertical structures, while global lights pointing up and down easily give me the desired hue on ceiling or floor. In many of my works you can see how much I like to color floors and ceilings.
The lighting/coloring part is often the longer task in my workflow. 
Color correction is always possible in post production, of course, but correctly placing the different colors on the structures is easier done in MB3D. 
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:iconsteelsoldat:
Steelsoldat Featured By Owner Apr 21, 2014  Hobbyist General Artist
Yeah it is, I'm a noob when compared to you ^^;
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